Texture help: Clothing appears radiant
For the past few days, I've been working on a bottom piece. It's been a huge learning experience, with lots of trial, error and heartache, but I've come very close to succeeding. There's one problem, however, that I've been banging my head against for days, and I've decided to finally just... ask for help.
The problem: my skirt appears to be
radiant in CAS.
Some approaches I've tried thus far are:
- redoing the normal map
- making the specular dark
- re-exporting the specular with no alpha channel (DTX1)
But the radiant nature of the skirt remains.
Could any fresh eyes take a look at it for me? I'd really appreciate it.
Thank you!
Attached files:
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[Yako]tfBottomSkirtUniform.zip (405.2 KB, 4 downloads)
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Package file | Size | Type | Description |
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[Yako]tfBottomSkirtUniform.package | 562,895 | Unknown | |
562895 2018-08-04 01:31 [Yako]tfBottomSkirtUniform.package
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562895 1 file
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