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- Legacy - The Deadly Sims Legacy Challenge
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#1
16th Feb 2018 at 7:06 AM
Posts: 23
The Deadly Sims Legacy Challenge
Hello Simmers! I am proud and excited to announce that I hav created my first Legacy Challenge! It is called the Deadly Sims Legacy Challenge and is based on 7 Deadly Sims and all of that.
If someone has already created this, I am sorry, I am not intending to copy anyone's work. I have seen C.A.S versions but not Legacy Challenges of it.
Let's head into the rules!
-Our Sims each represent a sin from The Seven Deadly Sins, but I have added three extra generations to make it a good, proper Legacy challenge.
-Each generation has certain goals to complete in the challenge.
To WIN:
-You must complete all generations
-Generation 10's child must age up to a Young Adult.
The challenge FAILS if:
-Your Sim dies when the heir is Child, Toddler, Baby or not even born
-You fail to complete the goals in the generation
Some vague guidelines
-You may use cheats to build the house, but then you must reduce your funds to 20,000 with money 20,000.
-No Mods that give you an advantage like speeding up pregnancy.
-The heir must stay on the lot (unless the whole household moves house) until they die.
-You are allowed to give Sims SLIGHT MAKEOVERS, but you can't change traits, skin tone, aspiration, age or delete/add others in the household.
Here are the Sims!
Generation 1 - Pride
This Sim thinks they are the best person in the world. They are sporty, arty, musical, smart, you name it, they are probably good at it!
This Sim MUST:
-Max Fitness, Painting, Gardening, Logic and any Instrument skill
-Complete the Renaissance Sim aspiration
-Have two children (They don't have to be twins)
-Never have a career
Traits: Creative, Genius, Self-Assured
Aspiration: Renaissance Sim
Generation 2 - Greed
This Sim got everything they wanted, being the favourite child of two. But there is no enough for this Sim, they want MORE!
This Sim MUST:
-Max Charisma and Mixology Skill
-Complete the Mansion Baron aspiration
-Meet your future spouse in a park, marry a Neat Sim
-Complete the Business career
Traits: Materialistic. Snob, Mean
Aspiration: Mansion Baron
Generation 3 - Gluttony
This Sim lived in a big house, with a rich family, but they just want FOOD! FOOD, GLORIOUS FOOD!
This Sim MUST:
-Max Cooking and Gourmet Cooking skills
-Complete the Master Chef aspiration
-Own a cupcake making machine
-Complete the Chef career
Traits: Glutton, Foodie, Snob
Aspiration: Master Chef
Generation 4 - Envy
This Sim has had such a BORING life, with their parent being obsessed with food. They want so much more than food.
This Sim MUST:
-Complete Party Animal aspiration
-Never have a career
-Have 5 children
-Accept every phone call (dates, parties, hanging out, people coming round, going round other peoples houses)
Traits: Mean, Outgoing, Jealous
Aspiration: Party Animal
Generation 5 - Wrath
This Sim lived a life of utter TORTURE, with four siblings to contend with. They want to make other Sims feel the way they felt.
This Sim MUST:
-Max Mischief skill
-Complete Public Enemy aspiration
-Complete Criminal Career
-Have 5 enemies, kill them in some way and keep their gravestones on display on the front lawn
Traits: Mean, Hot-Headed, Evil
Aspiration: Public Enemy
Generation 6 - Sloth
This Sim had such an EVIL parent and saw so many bad things their parent did, they just intend to stay indoors.
This Sim MUST:
-Max Video-gaming skill
-Complete Computer Whiz aspiration
-Complete the Tech Guru career
-Adopt their only child
Traits: Lazy, Slob, Loner
Aspiration: Computer Whiz
Generation 7 - Lust
Although this Sim was adopted, they want to prove that they should be needed. Everywhere.
This Sim MUST:
-Max Charisma skill
-Complete Serial Romantic aspiration
-Never have a career
-Have 5 failed marriages
Traits: Romantic, Noncommittal, Outgoing
Aspiration: Serial Romantic
Generation 8 - Sorrow
This Sim's parent was a terrible one and never cared for them. This meant they didn't realise this Sim was going insane
This Sim MUST:
-Max Fishing skill
-Complete Angling Ace aspiration
-Never have a career
-Have a terrible relationship with parents
Traits: Gloomy, Loner, Insane
Aspiration: Angling Ace
Generation 9 - Hysteria
This Sim lead such a quiet, sad life and want to have a bit of fun! Everything is a joke to them.
This Sim MUST:
-Max Comedy skill
-Complete Joke Star aspiration
-Complete Comedian career
-Move into another world than the one raised
Traits: Cheerful, Childish, Goofball
Aspiration: Joke Star
Generation 10 - The Good Sim
This Sim's ancestors were all such awful people, they want to become a good person
This Sim MUST:
-Max Charisma skill
-Complete Friend of the World aspiration
-Complete Secret Agent career
-Adopt three children
Traits: Good, Cheerful, Family-Oriented
Aspiration: Friend of the World
Generation 11 can be whoever they want to be!
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