- Site Map >
- Modding and Creation >
- Sims 3 Creation >
- CAS Parts >
- Making custom body hair in Photoshop
- Site Map >
- Modding and Creation >
- Sims 3 Creation >
- CAS Parts >
- Making custom body hair in Photoshop
Replies: 2 (Who?), Viewed: 1172 times.
#1
16th Sep 2019 at 5:02 PM
Posts: 1,512
Thanks: 10024 in 342 Posts
Making custom body hair in Photoshop
I decided I want to make some body hair, but unfortunately my DDS plug-in isn't working for GIMP 2, so I'm gonna use Photoshop. I tried following this tutorial here , but without pictures it's hard to follow.I was wondering mainly about the following:
- What the Overlay DDS and Specular DDS files are meant to be.
- What these are meant to look like (I know one of them is meant to be an alpha)
I had a go earlier but, erm...
Advertisement
#2
19th Sep 2019 at 11:26 AM
Posts: 3,856
Thanks: 8483 in 67 Posts
Way back is your friend in that case! https://web.archive.org/web/2015100...s.info/t/445407
Overlay DDS: Overlays are basically textures that the game cannot recolour. Think about... the in-game paintings where you can only CASt the frame of the painting but the rest you can't. That's done based on an overlay dds
Specular DDS: Creates shine to your hair and such, so if you were to make something metal-like (The material obviously :P) Then you can increase the specular maps' whiteness to be super shiny. So black is entirely no-shine, white is super shine. Mixing is of course possible
Now, to create body hair, I think that's all done through the mask map (could be wrong here). But let me know how it goes!
Overlay DDS: Overlays are basically textures that the game cannot recolour. Think about... the in-game paintings where you can only CASt the frame of the painting but the rest you can't. That's done based on an overlay dds
Specular DDS: Creates shine to your hair and such, so if you were to make something metal-like (The material obviously :P) Then you can increase the specular maps' whiteness to be super shiny. So black is entirely no-shine, white is super shine. Mixing is of course possible
Now, to create body hair, I think that's all done through the mask map (could be wrong here). But let me know how it goes!
#3
19th Sep 2019 at 2:37 PM
Posts: 1,512
Thanks: 10024 in 342 Posts
Quote: Originally posted by Lyralei
Way back is your friend in that case! https://web.archive.org/web/2015100...s.info/t/445407 Overlay DDS: Overlays are basically textures that the game cannot recolour. Think about... the in-game paintings where you can only CASt the frame of the painting but the rest you can't. That's done based on an overlay dds Specular DDS: Creates shine to your hair and such, so if you were to make something metal-like (The material obviously :P) Then you can increase the specular maps' whiteness to be super shiny. So black is entirely no-shine, white is super shine. Mixing is of course possible Now, to create body hair, I think that's all done through the mask map (could be wrong here). But let me know how it goes! |
Thanks for clearing that up.
I read that tutorial before, however the controls and features are slightly different in Photoshop.
Who Posted
|