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- Common Threads - What did you discover today while playing the sims? v2
#11251
18th May 2024 at 11:32 AM
Posts: 11,114
Thanks: 5490 in 47 Posts
Maybe catch butterflies or fireflies has a percentage chance of getting a bug for the bug collection.
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#11252
18th May 2024 at 12:10 PM
Or maybe iforgot has a mod? I seem to remember they are maybe playing Chris Hatch's EP.
I will choose a path that's clear- I will choose free will
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Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
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#11253
18th May 2024 at 12:29 PM
Posts: 360
Thanks: 10 in 1 Posts
I doubt hatch would have altered that. In any case, we'll have it your ways.
It didn't happen, I'm imagining things, going crazy, or whatever.
I can't be bothered to argue about such a stupid thing.
Shabado... sha..ba..doo..badooo
It didn't happen, I'm imagining things, going crazy, or whatever.
I can't be bothered to argue about such a stupid thing.
Shabado... sha..ba..doo..badooo
#11254
18th May 2024 at 1:09 PM
Oh, I wasn't arguing, apologies if it came across as that! It's just that this is definitely something that happens with bug hunting, and you did mention you have a lot of mods and an unofficial EP. But maybe it's as Charity says and it's a rare thing with butterfly collecting.
I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
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Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#11255
18th May 2024 at 2:37 PM
Posts: 360
Thanks: 10 in 1 Posts
Well, I did some digging to clear my name.
To make it fair, I did this with a completely clean objects package - the one from the ultimate collection (The real one, not the fake Mr DJ one) and no third party mods at all.
So! Turns out we're both right.. sort of!
Firstly, let's look into the interaction "catch butterfly":
We can see here, this leads us to run the catch interaction on an object with GUID 0x7216D4E0. Let's look for it!
...
Now, we can see below it has an interaction "Interaction - Catch". What does this function do I wonder? Well, it leads us to run a tree called "CT - Hunt Butterfly":
Aha! And now, we can see here:
That this particular function is directly linked to the bug hunting interactions, and will trigger the bug collection actions. Therefore, we can see that this function can and will trigger the notification I had previously shown.
I rest my case.
Shabado... sha..ba..doo..badooo
To make it fair, I did this with a completely clean objects package - the one from the ultimate collection (The real one, not the fake Mr DJ one) and no third party mods at all.
So! Turns out we're both right.. sort of!
Firstly, let's look into the interaction "catch butterfly":
We can see here, this leads us to run the catch interaction on an object with GUID 0x7216D4E0. Let's look for it!
...
Now, we can see below it has an interaction "Interaction - Catch". What does this function do I wonder? Well, it leads us to run a tree called "CT - Hunt Butterfly":
Aha! And now, we can see here:
That this particular function is directly linked to the bug hunting interactions, and will trigger the bug collection actions. Therefore, we can see that this function can and will trigger the notification I had previously shown.
I rest my case.
Shabado... sha..ba..doo..badooo
#11256
18th May 2024 at 4:20 PM
Posts: 11,114
Thanks: 5490 in 47 Posts
You could have used a lot less effort if you just checked the wiki lol. https://sims.fandom.com/wiki/Bug_collecting
With FreeTime, trying to catch butterflies or fireflies will build nature enthusiasm, as will viewing captured ones. Also, Sims who catch butterflies might occasionally put them in their bug collection.
With FreeTime, trying to catch butterflies or fireflies will build nature enthusiasm, as will viewing captured ones. Also, Sims who catch butterflies might occasionally put them in their bug collection.
#11257
18th May 2024 at 5:12 PM
Quote: Originally posted by iforgot
That this particular function is directly linked to the bug hunting interactions, and will trigger the bug collection actions. Therefore, we can see that this function can and will trigger the notification I had previously shown. I rest my case. |
Very cool, great detective work! I'll make sure to catch more butterflies and fireflies, I've never yet seen this happen (although I have seen the bugs 'escape' from the box).
Quote: Originally posted by Charity
You could have used a lot less effort if you just checked the wiki lol. |
Good thinking, but my engineering brain trusts the code much more that something someone wrote on a public wiki. Nice to see it's correct though, I'm always happy to be proved wrong, especially when I learn something new about the game!
I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#11258
18th May 2024 at 6:54 PM
Posts: 360
Thanks: 10 in 1 Posts
Quote: Originally posted by simsample
Good thinking, but my engineering brain trusts the code much more that something someone wrote on a public wiki. Nice to see it's correct though, I'm always happy to be proved wrong, especially when I learn something new about the game! |
Same!
It could be argued (without evidence) that the wiki information is inaccurate, or holding misinformation due to wording, interpretation etc. Thus cannot truly resolve the dispute. Don't get me wrong, I'm sure they do their very best to be accurate, but the games object file and information given can be verified by anyone easily.
Shabado... sha..ba..doo..badooo
#11259
Yesterday at 6:41 AM
Posts: 10,005
Thanks: 417 in 15 Posts
Sims will happily use the dishwasher in another Sim's apartment.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
#11260
Yesterday at 9:50 AM
Last edited by parrot999 : Yesterday at 11:48 AM.
Posts: 729
I just learned something pretty exciting.
I was working in my Magic Town spiritual successor subhood, Conjurer's Lake in the spooky medival district, and I realized I had a 10x30 spot for a lot, so I decided to make a small mixed zone row building with shops on the bottom and apartments on top (thanks to the mod from Mog) and to optimize the small space by having the jettying over the sidewalk... And it worked... Everything worked... Except the roof tool which gives an out of bounds error... But I found a way around it.
Today I learned that the autoroof tool will add rooves on top of any room whether it meets the requirements for the roof tool or not.
I was working in my Magic Town spiritual successor subhood, Conjurer's Lake in the spooky medival district, and I realized I had a 10x30 spot for a lot, so I decided to make a small mixed zone row building with shops on the bottom and apartments on top (thanks to the mod from Mog) and to optimize the small space by having the jettying over the sidewalk... And it worked... Everything worked... Except the roof tool which gives an out of bounds error... But I found a way around it.
Today I learned that the autoroof tool will add rooves on top of any room whether it meets the requirements for the roof tool or not.
Mad Poster
#11261
Yesterday at 10:32 AM
Posts: 3,900
Thanks: 3715 in 13 Posts
I don't understand what I'm looking at with the roof tool?
I use the sims as a psychology simulator...
I use the sims as a psychology simulator...
Mad Poster
#11262
Yesterday at 10:52 AM
Posts: 3,823
Thanks: 9670 in 44 Posts
...people actually open up the object workshop just to check what a GUID refers to?
#11263
Yesterday at 11:29 AM
Posts: 360
Thanks: 10 in 1 Posts
Quote: Originally posted by kestrellyn
...people actually open up the object workshop just to check what a GUID refers to? |
I opened the Object Workshop to find and open said object, so I could see its BHAV's, which in turn showed how it triggers the bug hunting related notification from the catch butterflies interaction.
(I'm still new to SimPE, so I might have gone the long way. )
Shabado... sha..ba..doo..badooo
#11264
Yesterday at 11:41 AM
Posts: 729
Quote: Originally posted by simsfreq
I don't understand what I'm looking at with the roof tool? |
The first picture shows how close to the sidewalk the roof tool normally allows you to build. The latter two just demonstrate how autoroof will place one anyways.
Mad Poster
#11265
Yesterday at 1:54 PM
Posts: 3,900
Thanks: 3715 in 13 Posts
Oh, useful, thanks!
I use the sims as a psychology simulator...
I use the sims as a psychology simulator...
Mad Poster
#11266
Yesterday at 9:21 PM
Posts: 3,823
Thanks: 9670 in 44 Posts
Quote: Originally posted by iforgot
I opened the Object Workshop to find and open said object, so I could see its BHAV's, which in turn showed how it triggers the bug hunting related notification from the catch butterflies interaction. (I'm still new to SimPE, so I might have gone the long way. ) |
Oh, you can just search for the GUID in the SimAntics resource finder, get the group from there, and then just open the group. You should also do the same with the RTBN, since RTBN is usually used to call functions where there are many different ones with the same name in different groups.
#11267
Yesterday at 10:31 PM
Posts: 360
Thanks: 10 in 1 Posts
Quote: Originally posted by kestrellyn
Oh, you can just search for the GUID in the SimAntics resource finder, get the group from there, and then just open the group. You should also do the same with the RTBN, since RTBN is usually used to call functions where there are many different ones with the same name in different groups. |
I don't have that tool, and no idea if it would work on Linux under wine. In any case, I was able to find and show what I was looking for.
Shabado... sha..ba..doo..badooo
Mad Poster
#11268
Today at 5:41 AM
Posts: 3,823
Thanks: 9670 in 44 Posts
It's part of SimPE. It's under Tools -> PJSE -> SimAntics Resource Finder. It also has a dropdown to filter by group number which contains all of the semiglobal groups - I don't find it useful for filtering results, but mainly useful for populating the semiglobal group number in the box when you select it, so that you can go to that group in the main UI if you're looking for something in there.
#11269
Today at 5:45 AM
Posts: 16,775
Thanks: 1745 in 10 Posts
Photobooth pix cost $10. I can't track numbers so I knew they cost something, but I never knew how much. Till I took a couple that was down to its last simoleon on a date, and one of them wanted to take a picture together, but the only option they got was woohoo. So I took them to a place where they could play music for tips, got them up to $32, tried again, got the option, took the picture, and then they were down to $22.
That seems like a lot for photobooth pics. The last time I took one in a real booth it was maybe $0.75 for a strip of four?
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
That seems like a lot for photobooth pics. The last time I took one in a real booth it was maybe $0.75 for a strip of four?
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#11270
Today at 9:46 AM
Posts: 360
Thanks: 10 in 1 Posts
Quote: Originally posted by kestrellyn
It's part of SimPE. It's under Tools -> PJSE -> SimAntics Resource Finder. It also has a dropdown to filter by group number which contains all of the semiglobal groups - I don't find it useful for filtering results, but mainly useful for populating the semiglobal group number in the box when you select it, so that you can go to that group in the main UI if you're looking for something in there. |
Oh, that yeah. See the first screenshot, it's at the side, where I had already done a search to find the butterfly stuff.
Shabado... sha..ba..doo..badooo
Mad Poster
#11271
Today at 10:46 AM
Posts: 3,823
Thanks: 9670 in 44 Posts
If you already had it open, why use the object workshop, then?
#11272
Today at 11:56 AM
Posts: 360
Thanks: 10 in 1 Posts
Quote: Originally posted by kestrellyn
If you already had it open, why use the object workshop, then? |
Because I wanted to show the full path that lead to the function.
Shabado... sha..ba..doo..badooo
#11273
Today at 12:59 PM
Posts: 1,676
Thanks: 661 in 6 Posts
Quote: Originally posted by Peni Griffin
That seems like a lot for photobooth pics. The last time I took one in a real booth it was maybe $0.75 for a strip of four? |
Well when was that, because whenever I see a photobooth, while I don't recall the exact price, I do think "MAN that is too expensive for 4-6 little photos", which means it's probably above $20.
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Be careful who you hate; it may be someone you love.
=^..^=
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