Modifying the LodX_1
Hi! I'm trying to edit the female garrison cap to add a bun to the female hair underneath it (kinda dislike the current hair options for the garrison cap). Editing the shape of the cap itself hasn't been a problem, but I can't seem to get the hair to work.
I've tried using the female hairbun to replace the LodX_1 (where X = 0,1,2,3) as a mesh molded to fit the cap and, in another attempt, deleted off the parts in the spaces that would be obscured by the cap. It looks fine in Milkshape, but when I do the essentials in CTU, it gets all messy.
Would anyone know of a way to overcome this?
Many thanks in advance!