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Lab Assistant
Original Poster
#1 Old 24th Oct 2016 at 9:03 PM
Default Lamp has bizarre texture
Alright so my buddy asked if I could convert her lamp from 4t2, I said sure.
This is my first lamp conversion, and the lamp itself does work just fine.
However the texture is HELLA wonky and I do not know how to fix it.




What in SimPE do I need to do to fix this!? The TXTR image itself is totally fine, the original from the S4 version of the object and it works just fine.

Now playing Waverly Chronicles, rotational gameplay
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Alchemist
#2 Old 24th Oct 2016 at 10:41 PM
To me, it looks like something went wrong with the mesh or its UVs. Try extracting it again and check the normals.
Former Hamster
retired moderator
#3 Old 25th Oct 2016 at 12:00 AM
Are you sure it's mapped to the right texture? Some lamps have textures for lighting patterns, most have lit/unlit shadows - it looks like your lamp is using one of those for it's texture.
Lab Assistant
Original Poster
#4 Old 25th Oct 2016 at 1:37 AM
ill check the UV mapping now. i swear when i originally did it it was fine, so perhaps i zoned out and forgot, idk i did it really late at night. #mistake

anyways ill post my results here in a bit.

Now playing Waverly Chronicles, rotational gameplay
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