#7
28th Jul 2011 at 12:49 AM
Posts: 1,800
Thanks: 21685 in 56 Posts
20 Achievements
View My Journal
I never tried to make objects & walls match ... but if that was my plan, I'd start by making the TXMT parameters match between them. A lot of objects have mild hue differences introduced in the TXMT. Walls might have some mild hue changes too, haven't looked at a wall TXMT in a long time.
Like MSD, it is my understanding that the game engine renders light on walls a little different than it does objects. Make your comparisons in outside lighting first. Plus I'm sure you have noticed how even with shadows off, the color on a straight wall and its adjacent wall at a different angle are often significantly different. That tells me, that no matter what you do, there will be some variations in some situations -- so don't get hung up on 'perfect all the time' -- ain't happening.
Retired from the Sims world. Please continue to enjoy my creations. Thank you to everyone who helped -- by either giving me the tools and knowledge to create or by encouraging me & downloading my creations. The Sims community is the BEST!