#1
13th Aug 2009 at 8:05 PM
Last edited by HugeLunatic : 21st Feb 2010 at
1:50 AM.
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[Tutorial] Changing Pattern Categories
This is just a small how-to about changing the category of patterns. For those who create patterns, you may be going, "doh, do it when you create it". But some (me) who don't create patterns and just want to change a pattern to a category that fits more with your game or style of playing, then hopefully you find this useful. This is based on custom .package files, not the default patterns.
If you have sims3packs you would like to recategorize, you can either convert them to package files using the
info here. If already installed, you can try and find it in C:\Users\UserName\Documents\Electronic Arts\The Sims 3\DCBackup and change it.
You have the following choices for categories in the game:
- Fabric
- Weave_Wicker
- Plastic_Rubber
- Tile_Mosaic
- Abstract
- Metal
- Miscellaneous
- Carpet_Rug
- Paint
- Theme
- Wood
- Leather_Fur
- Geometric
- Masonry
- Rock_Stone
I am using the application
Postal , since it is available for OSX users as well as Windows users. If you need help with installation, usage, or errors, please see the Postal thread.
I put the patterns I would like to change on my desktop, since I find it the easiest place to navigate to and find the package.
1. Open Postal, then go to File/Open, and select the pattern you would like to change.
2. Double click the Pattern List xml line
(see img.#1)
3. Double Click the name inside the quotes in the bottom
(see img.#2).
4. Replace with the category from the list above.
Make sure to leave the quotes around the name, and make sure to capitalize and use the underscores.
4. Commit
(see img.#3)
5. File/Save As - Save over the existing or save as a new file name.