#1
27th May 2018 at 12:53 PM
Posts: 289
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exported textures
Sometimes while recoloring I noticed the following problem.
When I export a texture of an oriinal Maxis object and import it in another package its quality is in game not so good as the original textur.
This is especially noticeable when I choose not the best texture quality in game.
In
SimPE I used "Build DXT" and "Update all Sizes".
I also tried to use the textures from for example C:\Program Files (x86)\EA GAMES\Die Sims 2\TSData\Res\Sims3D\Objects07.package,
because they seems to be better, but I'm not sure. But this solves not the problem. Am I doing something wrong?
Double the size of the texture helps, but is there a better way to preserve the quality of the original texture?
Thanks for help
Gabi