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Write Scholarships for Money (UPDATED: 29 November 2017)

by gamefreak130 Posted 26th Nov 2017 at 12:53 PM - Updated 30th Nov 2017 at 12:10 AM by gamefreak130 : Mod Updated; See Changelog
17 Comments / replies (Who?) - 5 Feedback Posts, 12 Thanks Posts


Changelog

29 November 2017: Fixed a major bug concerning novel writing and royalties. Please redownload!

Reminder: When removing or updating mods, it is good practice to clear the ScriptCache.package file from your Userdata folder.

What Is This Mod?
This is a pure scripting mod that adds a "Write Scholarship" menu to all computers, holo- or otherwise. All teens and any sims enrolled in University can apply for either a small (Sunset Valley Community Grant), medium (William R. Wright Memorial Award), or large (National Sim Society Scholarship) scholarship. The larger the scholarship, the greater the reward, but the less chance your sim has to win it. Money received from scholarships can be applied to anything, including college tuition. The University Life expansion pack is not required for this mod.

Scholarship writing is tied to the writing skill; sims will (slowly) gain writing skill as they write scholarships, and having a higher writing skill will increase a sim's chances of winning a scholarship.

To keep things realistic and balanced, once a winner is chosen for a scholarship, all sims must wait around a week for the application cycle of that scholarship to reopen before applying again.

Sims' fun need will decrease while they are writing scholarships, but sims who win a scholarship will receive a +25 "Winner!" moodlet for 8 hours.



Clearing Scholarship Data
This mod saves world-wide interaction cooldowns as well as individual sim progress towards scholarships for easy continuation of scholarship applications. If, for whatever reason, this data becomes corrupted (or if you're a dirty cheater who wants to force the application cycles open ), I've included a "ClearScholarshipData" command that will purge this data world-wide. To use it, press CTRL + SHIFT + C to open the cheat console, type in "ClearScholarshipData" (minus the quotes), and press Enter.

Note that this will only clear data for the currently loaded world; it will not clear progress in other towns or vacation worlds.

Tuning and Translations
Nearly every value in this mod is tunable and can be changed through the text editor in S3PE or a similar package editing program. Many of the values are contained in the "Gamefreak130.Scholarship.WriteScholarship" XML resource, but a couple, such as fun decay rate or autonomy, are found in the "WriteScholarship_Computer" and "WriteScholarship_HoloComputer" ITUN resources. Be sure to edit both of these ITUN resources, or your changes may not fully take hold.


The following values can be edited through the Gamefreak130.Scholarship.WriteScholarship XML resource:
  • Base Cooldown Time
  • Cooldown Time "Jitter" (Maximum deviation from base cooldown time; can be used to randomize cooldown lengths)
  • Writing Skill Points Gained Per Minute of Writing Scholarships

Additionally, the values in the default values table above can be edited for each scholarship size. These values are formatted in the XML resource as arrays; their format is "[small scholarship value], [medium scholarship value], [large scholarship value]."

Warning : This mod is not intended to be an autonomous interaction, and as such, autonomy has not been tested. Enable autonomy through the ITUN files at your own risk.

Currently, only English is supported. Translations are very welcome and much appreciated; formatted string tables and unhashed keys have been provided in the package if you wish to help.

Compatibility and Uninstallation
Built, tested, and (mostly) working on game version 1.69. It may work on earlier versions, but it has not been tested; do so at your own risk.

As stated earlier, the University Life expansion pack is NOT required for this mod to run.

As this is a custom interaction, conflicts with other mods should be next-to-nonexistent -- that is, unless some doppelganger is using my exact namespaces.

Uninstallation should not create a huge problem -- simply remove the mod from the packages folder. However, to avoid potential game problems, it is good practice to ensure no sims are writing scholarships and clear scholarship data (see "Clearing Scholarship Data" above) in every world visited while the mod was installed. After removal or update of the mod, it is recommended that you delete the "ScriptCache.package" file from your Userdata folder.

Known Issues
When travelling on vacation, to the future, or to University, scholarship progress and cooldowns will transfer to the destination upon first visit, but further progress will not be transferred back to the homeworld; instead, each world will maintain progress and cooldowns as separate data sets. This phenomenon occurs in some EAxis interactions (e.g. Blogging), so I don't believe there is any real solution.

Additional Credits

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.69
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Gamefreak130_WriteScholarships.rar | Description: Updated 29 November 2017 12.4 KB 2,516 29th Nov 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
17 Comments / Replies (Who?) - 4 Feedback Posts, 12 Thanks Posts
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Lab Assistant
Original Poster
#2 Old 26th Nov 2017 at 7:51 PM
Quote:
Originally Posted by desiree101
Thank you! This looks great, I can't wait to try it
I use a custom homeworld uni, will this mod work with that


I assume you mean a homeworld university using NRaas Careers? Yes, any sims enrolled in a homeworld uni will still be able to write scholarships along with all teen sims in the town
Forum Resident
#3 Old 29th Nov 2017 at 4:44 AM
I love the idea of this mod and really want to keep it, but it seems to have stopped sims being able to write novels. I have two writers in my town and this mod has rendered them unable to write their books. They can 'Practice Writing' and 'Refine Writing' but when I direct them to start a new novel or to continue writing a book they've already started before I installed the mod, the interaction drops out of the queue and the sim gets up of the chair and starts doing something else. Also my author didn't get her royalties on Sunday for the 3 books she's already written. I took out the mod and cleared the scriptcache and restarted the game and now my sims can write books again.
Lab Assistant
Original Poster
#4 Old 29th Nov 2017 at 10:09 PM Last edited by gamefreak130 : 30th Nov 2017 at 12:09 AM.
Quote:
Originally Posted by desiree101
I love the idea of this mod and really want to keep it, but it seems to have stopped sims being able to write novels. I have two writers in my town and this mod has rendered them unable to write their books. They can 'Practice Writing' and 'Refine Writing' but when I direct them to start a new novel or to continue writing a book they've already started before I installed the mod, the interaction drops out of the queue and the sim gets up of the chair and starts doing something else. Also my author didn't get her royalties on Sunday for the 3 books she's already written. I took out the mod and cleared the scriptcache and restarted the game and now my sims can write books again.


*Facepalm*

Thank you very much for bringing this to my attention. I had seen this bug in testing, but I wasn't aware it was caused by my mod.

Luckily, it looks like a very easy fix. I'll push an update out ASAP.

EDIT: Mod's been updated. Novel writing and new royalties should work fine now. I'm not sure if your existing royalties will be preserved, though, and I apologize if they aren't!
Forum Resident
#5 Old 29th Nov 2017 at 10:20 PM
Quote:
Originally Posted by gamefreak130
*Facepalm*

Thank you very much for bringing this to my attention. I had seen this bug in testing, but I wasn't aware it was caused by my mod.

Luckily, it looks like a very easy fix. I'll push an update out ASAP.


Yay! Thank you, I look forward to it
Lab Assistant
Original Poster
#6 Old 30th Nov 2017 at 12:06 AM
NEW UPDATE: NOVEMBER 29, 2017

Changelog:
  • Fixed a major bug concerning novel writing and royalties.

Please clear caches and redownload!