Every Sims who die in Oasis Landing will get a futuristic holographic gravestone. However, when your sim die by time anomaly or jetpack crash outside Oasis Landing (example death in Sunset Valley, Twinbrook, Bridgeport, etc) will get futuristic holographic gravestone. So, this is little confusing this game
. Even creating ghost in Create A Sim if Supernatural expansion pack installed.
Resource:
Urnstone_0x8332d3edece83e1e
XML:
<kHologramYPosition value="0.4">
<!--Y Position above ground that the holographic Sim will appear for future gravestones (float) - PAB-->
</kHologramYPosition>
<kHologramSpinFactor value="2">
<!--Rotation speed: Degrees to add every tick (float)- PAB-->
</kHologramSpinFactor>
<kFutureDeathType value="Causality, FutureUrnstoneHologram, Jetpack">
<!-Death Styles that will use the future urnstone.->
</kFutureDeathType>
Flavours:
Removing "Causality and Jetpack"
Edited:
<kHologramYPosition value="0.4">
<!--Y Position above ground that the holographic Sim will appear for future gravestones (float) - PAB-->
</kHologramYPosition>
<kHologramSpinFactor value="2">
<!--Rotation speed: Degrees to add every tick (float)- PAB-->
</kHologramSpinFactor>
<kFutureDeathType value="FutureUrnstoneHologram">
<!--Death Styles that will use the future urnstone.-->
</kFutureDeathType>
Additional Credits: S3PE