STBLize
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SCREENSHOTS
Created by Buzzler
Uploaded: 2nd Oct 2015 at 8:45 PM
Updated: 2nd Oct 2015 at 10:02 PM
Updated: 2nd Oct 2015 at 10:02 PM
This is a small console tool to generate STBL resources from XML input files. It's based on twallan's STBL.
usage
The usage is the same as in twallan's version.
1. Write your XML file
The input file is composed of a bunch of KEY and STR tags enclosed in a TEXT tag. The position of the KEY and STR tags is important with the KEY tag first and the STR tag afterwards and so on.
2. Compile the file using STBLize
The first argument when starting STBLize needs to be the path to the XML file. You can start a command line and actually start STBLize from there like some sort of caveman.
The recommended way is to copy the STBLize.exe to the folder where your XML file is located and then simply drag the XML file on the STBLize executable.
You can find more in-depth information about what to use this for and how to write it in this tutorial by yours truly: Tutorial:Sims_3_Localized_Codingwiki
requirements
STBLize is a .NET program and requires .NET 4.
but why?
The original STBL.exe uses manual XML parsing. As such it is vulnerable to different formatting, whitespaces etc. When you e.g. use indention in the original one, the keys will get messed up. STBLize interprets the input files as actual XML. Because of that, it completely ignores the formatting of the input files.
sources
The sources are attached. It's the whole Visual Studio 2012 solution. If I remember correctly, the solution format of VS2010 and VS2013 is exactly the same. Dunno about VS2015.
terms of use
STBLize and its sources are in the public domain. To my best knowledge this should be in line with twallan's TOUs.
credits
Credits to twallan for the original STBL.exe
usage
The usage is the same as in twallan's version.
1. Write your XML file
The input file is composed of a bunch of KEY and STR tags enclosed in a TEXT tag. The position of the KEY and STR tags is important with the KEY tag first and the STR tag afterwards and so on.
Code:
<?xml version="1.0"?> <TEXT> <KEY>Key1</KEY> <STR>Value1</STR> <KEY>Key2</KEY> <STR>Value2</STR> </TEXT>
2. Compile the file using STBLize
The first argument when starting STBLize needs to be the path to the XML file. You can start a command line and actually start STBLize from there like some sort of caveman.
The recommended way is to copy the STBLize.exe to the folder where your XML file is located and then simply drag the XML file on the STBLize executable.
You can find more in-depth information about what to use this for and how to write it in this tutorial by yours truly: Tutorial:Sims_3_Localized_Codingwiki
requirements
STBLize is a .NET program and requires .NET 4.
but why?
The original STBL.exe uses manual XML parsing. As such it is vulnerable to different formatting, whitespaces etc. When you e.g. use indention in the original one, the keys will get messed up. STBLize interprets the input files as actual XML. Because of that, it completely ignores the formatting of the input files.
sources
The sources are attached. It's the whole Visual Studio 2012 solution. If I remember correctly, the solution format of VS2010 and VS2013 is exactly the same. Dunno about VS2015.
terms of use
STBLize and its sources are in the public domain. To my best knowledge this should be in line with twallan's TOUs.
credits
Credits to twallan for the original STBL.exe
Filename | Size | Downloads | Date | |||||
STBLize_Sources.zip
| Source Code
Size: 5.7 KB · Downloads: 357 · 2nd Oct 2015 |
5.7 KB | 357 | 2nd Oct 2015 | |||||
STBLize.zip
| Executable
Size: 3.8 KB · Downloads: 756 · 2nd Oct 2015 |
3.8 KB | 756 | 2nd Oct 2015 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Quick Guide:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 3 base game compatible!
Other Information
Operating System:
– Windows
: Windows XP, Windows Vista, Windows 7, etc
Utility Type:
– Miscellaneous
: Tools which do not fit into the above categories.
Plugin Type:
– Not Applicable
: Standalone tools
Tags
#STBL
Policies
Terms of Use
Feel free to do with my mods whatever you want. If you're a script modder yourself, feel free to rip my mods open and use whatever code you find useful; I might even help you if you ask me nicely. I like to be given credit as much as the next guy, but that's strictly optional. If you want to make an ass of yourself then plagiarize my mods for all I care.
Requests
I don't take requests. Period.
Feel free to do with my mods whatever you want. If you're a script modder yourself, feel free to rip my mods open and use whatever code you find useful; I might even help you if you ask me nicely. I like to be given credit as much as the next guy, but that's strictly optional. If you want to make an ass of yourself then plagiarize my mods for all I care.
Requests
I don't take requests. Period.
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