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Park Worker Career

SCREENSHOTS
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Uploaded: 2nd Jul 2019 at 6:30 PM
Updated: 19th Apr 2021 at 5:36 PM - Updated the mod to support the newest game version.
This is a custom career made by me. I made this career cause I'm actually working at an amusement park and felt like it would fit into the game as a career. I know the wages are not comparable to real-life and some job titles may be used wrong but it's not supposed to be 100% realistic.

Technical
Base game compatible.
Works with patch 1.68.154.1020 (Snowy Escape) and onward.

Levels
1. Roadie
§14/hour, 8:00am - 4:00pm, M T W T F _ _
Objectives: Fitness 1
Description: Time to put stuff moving! Your job to deliver stuff around the park from storage to kiosks, restaurants and stores and your job is also to inventory all the stuff that's used and received. It's important to have a decent fitness level as you'll be doing a lot of heavy lifting.

2. Assistant Cleaner
§17/hour, 9:00am - 5:00pm, M T W T F _ _
Objectives: Charisma 1
Description: Are the counter tops shining? Is the floor shiny? Are the tables clean? These are the questions you'll be asked a lot so you better do those things well. You could be cleaning outside so quests may ask you questions because of this decent charisma skill is important.

3. Head Cleaner
§20/hour, 9:00am - 5:00pm, M T W T F _ _
Objectives: Charisma 2
Description: Are the toilets clean? Is the kitchen shiny? Is all of the garbage in the bin? These are the questions you'll need to answer but you also got make sure the assistant cleaners do their job. You could be cleaning outside so quests may ask you questions because of this decent charisma skill is important.

Two Branches >>> Zoo Worker & Amusement Park Worker

Amusement Park Worker:

4. Mascot
§25/hour, 9:00am - 4:00pm, M T W T F _ _
Objectives: Charisma 3, Comedy 1
Description: Children love the animal mascots of parks! But someone has to "be" them and that's where your job comes in. It's important to have good charisma and comedy skills in this job.

5. Ride Attendant
§35/hour, 8:00am - 4:00pm, M T W T F _ _
Objectives: Charisma 4
Description: It's important to make sure the guests wear all of the safety measures of a ride and know how the ride works so incidents can be avoided. You will need good charisma level to be able to fluently advise the guests.

6. Assistant Mechanic
§69/hour, 8:00am - 4:00pm, M T W T F _ _
Objectives: Handiness 1, Logic 1
Description: If a ride breaks down or a appliance in the kitchen it's your job to fix it or replace it if fixing is out of your skill level. Decent handiness and logic skill levels are required.

7. Head Mechanic
§96/hour, 9:00am - 5:00pm, M T _ T F _ _
Objectives: Handiness 2, Logic 2
Description: Are all of the rides functioning? How many are under repair? What is too hard to fix for the amateurs? Those things are your main concerns as a head mechanic your job is to make sure projects are on time and keep count on the rides that have broken down and also advise or help the assistant mechanics if a repair is too difficult for them. Good handiness and logic skill levels are a must.

8. Ride Technician
§192/hour, 8:00am - 3:00pm, M T _ T F _ _
Objectives: Handiness 3, Logic 3
Description: Sometimes rides seem fine but under the hood there are a lot of things going wrong that's where you step in! Your job is to test the rides for engineering mistakes and faulty circuits which the mechanics can then fix. You will need good handiness and logic levels.

9. Park Manager
§280/hour, 8:00am - 4:00pm, M T W T F _ _
Objectives: Charisma 5, Logic 4
Description: There's always a person higher than you in the title chain in this case your the one above many. You will need to make sure everyone are fine and working well and manage the expenses and income of the park you're also responsible for interviews regarding the park and the workers. You will need good charisma for interviews and logic for all of the paperwork.

10. Park Owner
§462/hour, 8:00am - 3:00pm, M T W T F _ _
Objectives: Charisma 6, Logic 5
Description: The highest spot in the title chain. As a owner you mostly discuss business and marketing strategies with the different managers you also have to approve all of the big changes and expenses. Work mostly consists of paper work and viewing the computer screen with occasional exclusive interviews. You need exceptional charisma and logic skill levels.

Zoo Worker:

4. Mascot
§22/hour, 9:00am - 4:00pm, _ T W T F S _
Objectives: Charisma 3, Comedy 1
Description: Children love the animal mascots of parks! But someone has to "be" them and that's where your job comes in. It's important to have good charisma and comedy skills in this job.

5. Animal Feeder
§36/hour, 8:00am - 4:00pm, M _ _ T F S S
Objectives: Charisma 4
Description: Animals need to eat too that's what you make sure happens. Your job consists of feeding the animals, ordering food and keeping a count on the food expenses. It's important to have good charisma level.

6. Veterinarian
§68/hour, 8:00am - 4:00pm, M T _ T F _ _
Objectives: Handiness 1, Logic 1
Description: Animals get sick too and new ones need to be inspected to make sure they are doing fine that's what you are for. Your job consists of inspecting new animals checking old ones, helping animals give birth and eventually when the time comes ending old animals. You will need good handiness and logic levels.

7. Animal Curator
§92/hour, 8:00am - 4:00pm, _ T W _ _ S S
Objectives: Handiness 2, Logic 2
Description: Animals come and go and sometimes they need checkups with the vet. Your job is to manage the animal group you're given and fill their needs if they need food call the feeder if they seem sick contact the vet. You will need good handiness and logic levels.

8. General Curator
§182/hour, 9:00am - 4:00pm, M T W T F _ _
Objectives: Handiness 3, Logic 3
Description: Animals come and go. Your job is to manage all the animals of the park you work closely with animal curators and invest into new animals with them and report about the current animals to the directors. You will need good handiness and logic levels.

9. Assistant Director
§296/hour, 8:00am - 4:00pm, M T _ T F _ _
Objectives: Charisma 5, Logic 4
Description: There's always a person higher than you in the title chain in this case your the one above many. You help the director and sometimes take his place in events and interviews. You will need good charisma for interviews and logic for all of the paperwork.

10. Director
§470/hour, 8:00am - 4:00pm, M T W T F _ _
Description: The highest spot in the title chain. As a director you mostly discuss business and marketing strategies with the different managers you also have to approve all of the big changes and expenses. You will need to make sure everyone are fine and working well and manage the expenses and income of the park you're also responsible for interviews regarding the park and the workers. You need exceptional charisma and logic skill levels.

Languages
This career is currently available in English and Finnish. (Changes automatically depending on your game language)

Additional Credits:
Neia's Create-A-Career Beta Tool - http://www.simneia.fr/home.html
S4PE - https://github.com/s4ptacle/Sims4Tools
Python - https://www.python.org/